Magicite is a 2D platformer RPG with elements of the Roguelike genre created by Sean Young. It is planned for release on the PC, MAC and linux platforms.
The Overworld has been decimated by the Scourge, a beastly and shadowy plague of monsters. Survivors of this calamity took refuge deep underground and have created an entirely new world by harnessing the new found power of Magicite. This network of underground passageways is known as Deephaven, a magical and wondrous place teeming with life.
The game centres on completing randomly generated linear levels (districts) with a custom outfit of items and character design features such as hats, races ,weapons, tools, and starting stats. Districts may spawn with any number of various themes that change the enemy types, and graphical atmosphere. Upon entering districts, it is the player's goal to proceed by defeating monsters of various types, gathering resources from the world and ultimately making it to the end of each level.
Reaching the end of a district, you may choose from the 3 doors that each show what biome they hold. This also grants the player rest at a village where they can make armor, sell loot, buy tools and items, craft new items and get organized.
Aside from the various hazards of the dangerous dungeons, you are also being pursued by the Scourge, destroyers of the overworld. If players spend too much time in one district, the Scourge will catch up to ruin their day. It is best to complete each district before they appear. Aside from normal enemies, mini bosses can be found and, once an end to your journey has been reached, a final boss.
Completing the game or dying allows the player to review their progress and score. At this time you also unlock customization options and bonuses based on met goals on the previous play through.
The game features co-op that can be played with up to 3 other people over a TCP/IP based network. Players may also raise other downed players getting them back on their feet with minimal health. The game is over when all players are dead or the last boss slayed.