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Biomes are the worlds in which your hero can explore Deephaven. Each Biome contains unique creatures, obstacles, and graphics for the player to enjoy. Resources such as rocks, grass patches, and trees are consistent in all biomes but appear with different textures.

Currently, Magicite has 9 biomes: Forest, Swamp, Veldt, Cave, Dungeon, Tundra, Volcano, Crystal Quarry, Crater, and ultimately the Scourge Lair.

When starting the game, the hero finds themselves in the Forest Biome for District 1. At the end of each district, the player will find himself presented with 3 doorways from which to choose the next district. Each doorway is color coded to depict which biome the next potential district will yield. Upon picking a doorway, the hero will enter a Town that matches the chosen district's biome. 

Forest Biome[]

The Forest Biome appears as a dark underground forest, full of familiar and fictional creatures. Its entrance is indicated by a bright green doorway. The Forest Biome is considered the easiest and because of this, many players tend to choose this forest in advancing districts, if available. 

You will find trees, ore nodes, grass patches and elemental bugs in this biome. Both regular and golden chests may appear, but have a low chance to spawn. There are also rocks that will move around and deal 1 damage.

Bee Hives can appear, they spawn 7 bees.

Creatures

Swamp Biome[]

The Swamp biome is indicated by a dark green entrance with blue dots. There are purple spores that will periodically shoot purple balls upwards, dealing one damage if touched.

You can find purple patches of grass, trees with purple leaves, ore nodes, chests and elemental bugs in the Swamp biome. There is a 20% of chance to unlock the Tiki Mask when visiting the swamp biome. There is no boss in the Swamp biome.

Creatures
Swamp Small

Veldt Biome[]

The Veldt biome is indicated by a red and pink entrance. There are no natural obstacles in the Veldt biome.

There are small patches of red grass and trees throughout the Veldt. Stone and Elemental Bugs can be found in the Veldt. This is a great place to go for health because of how many of the enemies drop health potions. A unique item that can be found in the biome is the Jelly Blade, which decreases HP by 3 but increases ATK by 100, dropped by a Jellyfish.

There is no boss in the Veldt Biome.

Creatures

Cave Biome[]

The Cave Biome contains spider eggs. Though harmless in and of themselves, breaking 3 of the eggs will spawn a Broodmother that, if not equipped properly, can be very difficult to kill.

Multiple Broodmothers can be spawned at the same time as well, and could result in your demise if carelessly handled. The Cave Biome, like the Veldt Biome, can also offer many health potions from killing both Bats and Broodmothers.

There are no patches of grass in the cave, but stone and other ores can be found as well as Elemental bugs.

Creatures

Dungeon Biome[]

The Dungeon Biome's natural obstacles are spiked balls that rotate around a specific point that deal 4 damage. There are no patches of grass or trees in the Dungeon, but there tend to be many ore nodes. The best way to get past this biome is to use ranged attacks and dodges.

Chests are extremely prevalent in the dungeon biome, and Golden Chests also have a much higher rate of spawning (though there are chances of them not spawning at all).

Creatures

Tundra Biome[]

The Tundra biome is indicated by its snow-white entranceway. The natural obstacles in the Tundra are boulders of ice that fall from the ceiling that deal 2 damage. There are patches of snow-covered grass in the Tundra, as well as trees. Ores and precious metals can be found here, along with Elemental Bugs.

Creatures

Volcano Biome[]

The Volcano biome is indicated by a yellow-orange entrance. The natural obstacles in the Volcano are fireballs that travel up and down vertically, similar to the spiked block in the Forest. Touching one of these fireballs does 6 points of damage.

You can find orange, pillar-like trees, patches of orange grass, and ore nodes in Volcano biomes.

Creatures

Crystal Quarry Biome[]

The Crystal Quarry biome is indicated by its teal-white, jagged entranceway. The natural obstacles in the Crystal Quarry are spinning crystal blades.

There are small patches of grass, trees, ore nodes and elemental bugs in the Quarry. Crystal Golems and Crystal Bats are the only enemies in the Quarry. They can come in a large group and, if not handled correctly, can deal a lot of damage to the hero.

Creatures

Crater Biome[]

The hardest of all biomes is by far the Crater. Stay away unless you're looking for a good fight, but those who enter can gain great items. Even the best diamonite gear cannot save you if you act even the slightest bit careless.

As a natural obstacle, there are pink balls that go vertically. Touching these deal 6 points of damage. Cosmic Skeletons and Cosmic Butterflies can be found in the biome. They can deal massive amounts of damage to the hero if the player doesn't know how to dodge the projectiles.

Creatures

The Scourge Lair[]

The Scourge Lair is the 21st and "final" district of the game.

It contains the final boss in the game, the Scourge Wall, and a new mineral, Crystalite Fragments, that can be mined with a Diamondite Pick in order to craft Crystalite Shards that deals 150 damage.

Creatures
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